Monthly Archive: March 2015
I’ve recently began trying to codify my thoughts on classic and modern game development, and why I am so excited about the rise of crowd funding, open development, and crowd sourcing. Since this just...
I’ve been remiss in updating news lately, so here is a roundup about the CryEngine from the last several months. CryEngine Updates The CryEngine has received several updates over the last few months; the...
The biggest news from Unreal come recently: Unreal Engine 4 is now free to use! Unfortunately, I’ve been remiss in updating the other news about Unreal Engine this Winter, so here is a roundup...
With the release of Unity 5, I thought it past time to report on all of the other things that happened to the Unity engine this Winter. As with the rest of the updates...
Sorry about the lack of news. I will be publishing separate updates for Unity, Unreal, and CryEngine, but there has been a lot of things that have come out this Winter that I’ve been...
On February 13, Portalarium Technical Director Chris “Dippy Dragon” Spears, posted a new asset pack, containing game icons, to the Dev+ forum. Contents Asset Pack: Icon Pack – Shroud of the Avatar contains: The...
Today at GDC, Unity announced that Unity 5 is now available. This was hardly unexpected, as Release Candidates have been available to beta developers for several weeks, however Unity also made some additional announcements...
This week, Epic Games announced that the Unreal Engine is now free to download and use for all developers. This replaces the subscription model introduced last year; potential developers now only need to create...
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