Monthly Archive: August 2013

1

Automatic Grid Snap Script

This C# Unity script was provided by Portalarium as part of the Unity Dungeon Pack assets for Shroud of the Avatar. It allows meshes to be snapped to specific points for alignment and tiling....

0

$10,000 Challenge of the Avatar

In the latest Kickstarter Update, Portalarium announced a Unity challenge that can net fan developers some excellent prizes! This was first hinted at in Chris Spear’s first Unity Tutorial video, and appears to have...

0

Starting a Fan Project with UDK

The lauded Unreal engine has long been used to create high-end, visually spectacular games in a variety of genres. It has powered a long list of Games of the Year, including Epic’s own Unreal...

1

Pen of the Avatar 3D Texturing

In todays Pen of the Avatar, Portalarium’s 3D Guru Isaac Oster gives us a brief overview of how to do texturing for 3D models in Photoshop, as well as some additional modeling in Zbrush....

0

Pen of the Avatar 3D Modeling

On the last Pen of the Avatar Stephen Daniele, the Concept Art lead for shroud of the Avatar, and Isaac Oster, one of the digital artists at Portalarium, give us a brief overview of...