Heightmap of Britannia
Self-described cartography geek Mark Mitchell undertook to make this heightmap of Britannia “before,” as he describes it, “the sheer amount of work necessary to make a high-detail heightmap crushed [his] spirit”.
It’s a grand (and large) work, suitable for use as the source for a heightmap in a 3D engine…or as a piece of in-game art, for that matter.
Based off Ultima IV?
Based on Ultima V, I believe. The download also contains an image depicting the tectonic activity that helps make the map work using real-life physics, and is labeled for Ultima V.
https://dl.dropbox.com/u/32102951/heightmap.png
Programatically generated height-map of ultima online, i created a few years back. Sort of works, mountain areas are very hit and miss, and it needs some more filtering to clean up holes in the map, but PoC worked.
That would make a good start for someone who wants to use an Ultima Online-style Britannia. Would you mind if we added this as a download?
Go for it!, will post some renders/(the code to create) as well if i can find them
Hi, nice job with the heightmap, can I use it for commercial purposes?
Only if you’re an EA developer (or developer at a studio which has licensed the Ultima IP from EA) intending to use the heightmap as e.g. the template for the world for a new Ultima game.
Otherwise, you are free to use the heightmap for non-commercial projects.