Game Dev News Roundup
With E3 coming up next week, I wanted to make sure that these pieces of news got reported on. None seem to be large enough to merit their own post, so I thought I’d...
Just another The Ultima Codex Network site
With E3 coming up next week, I wanted to make sure that these pieces of news got reported on. None seem to be large enough to merit their own post, so I thought I’d...
At WWDC this week, Apple announced iOS 8. The new operating system will be released this fall, and is compatible with the iPhone 4s and all variations of the iPhone 5, the iPad 2...
Yesterday, Epic released Version 4.2 of the Unreal Engine to subscribers. As expected, it included all of the features shown off in the preview released two weeks ago. We're shipping 4.2 today. According to...
A twitter ad alerted me that Autodesk now offers Mudbox 2015 via subscription. Mudbox is a digital 3D sculpting and painting tool, ideal for creating high-poly models and assets. It is primarily used for...
This morning, the CryEngine game development engine appeared on Steam, allowing access to the professional game creation tools on subscription for less than $10 per month. Developers using the CryEngine subscription can create games...
Today, Unity Technologies announced the release of Unity 4.5! While mostly a release aimed at bugfixes, with over 450 bugs corrected since the last release, this release also includes some updates to the engine...
This week, Portalarium Technical Director Chris Spears used input from the community to creates a playable map, start to finish, to be included in Pre-alpha Release 6! It was decided to create a PvP...
This morning, Unity Technologies announced their plans for the future of scripting in Unity. In their blog post, they outline the issues with the current generation of scripting, and their plans to make it...
In with its previous release, Epic has posted a preview of the 4.2 Update on their blog. The list of changes is quite large, but mostly involve exposing additional options to Blueprint, adding new...
Today, Unity Technologies announced a change to the way they release builds. “Previously all bug fixes have been rolled into publicly released updates of the editor, shipped and published by the R&D developer team....
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