Category: News

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Unity Test Tools 1.2 Now Available

The Unity Test Tools, released last December, were updated yesterday to version 1.2. We've released version 1.2 of Unity Test Tools! Get all the info on fixes & tips http://t.co/bUJxGlfcMy #unity3d — Unity for...

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Native Linux Support for CryENGINE

At this year’s GDC, Crytek will unveil full native Linux support in the new CRYENGINE, which includes additional featured designed for Ryse: Son of Rome such as Physically Based Shading rendering. Gamasutra posits that...

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CryENGINE 3.5.8

Crytek released the latest version of the CryENGINE today, version 3.5.8. CryENGINE 3.5.8 Highlights New Statoscope Profiling Tool New Flash Source Assets AMP, Clik and MediaPlayer Scaleform Tools In-game UI enhancements AI updates/fixes, including...

Unreal Development Kit 0

February 2014 Unreal Development Kit

Epic Games Releases February 2014 Unreal Development Kit Beta On this, the first day of March 2014, Epic has announced the February 2014 Unreal Development Kit (UDK)! Ironic, perhaps. But this release is also...

Unity 0

Unity iOS7 Submission Issues

If you have had App Store rejections since the beginning of February, this Unity blog might help. Apparently, one of the recent changes requires that any project that have an Advertising Identifier to show...

Unity 0

New Unity Sample Assets

Unity is updating the “Standard Assets” packages that come bundled with Unity, and renaming them as “Sample Assets”. Before the next version of Unity, when the new assets are integrated with Unity itself, Unity...

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CryENGINE 3.5.7

Crytek released the latest version of the CryENGINE today, version 3.5.7. CryENGINE 3.5 Highlights The latest update is a maintenace release, but I’m very behind in my CryENGINE news; the last update I posted...

Unity 0

Unity 4.3.4 Update Available

Unity 4.3.4 Released Today, Unity Technologies announced Unity 4.3.4, which contains some bugfixes. Update to 4.3.4 and get your fix of Unity fixes, including some relief for the OS Mavericks slowdown: http://t.co/ymx32v1xj4 #unitytech —...

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Pen of the Avatar Normal Mapping

On yesterday’s Pen of the Avatar Geoff Mellon, lead character creation artist at Portalarium, gave us a overview of how to easily create normal maps using a relatively inexpensive add-on program for Photoshop. Despite...