Tagged: Unity

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Unity 4.5 Update Available

Today, Unity Technologies announced the release of Unity 4.5! While mostly a release aimed at bugfixes, with over 450 bugs corrected since the last release, this release also includes some updates to the engine...

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Unity Scripting Roadmap

This morning, Unity Technologies announced their plans for the future of scripting in Unity. In their blog post, they outline the issues with the current generation of scripting, and their plans to make it...

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Unity Patch Updates Expedite Bugfixes

Today, Unity Technologies announced a change to the way they release builds. “Previously all bug fixes have been rolled into publicly released updates of the editor, shipped and published by the R&D developer team....

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UNET Unity Multiplayer Technology Announced

Today, Unity Technologies announced UNET – Unity Multiplayer Technology. A couple weeks ago, during their Unite Asia conference, Unity announced they would develop new multiplayer tools, technologies and services for Unity developers. This announcement...

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Multi-Shader Tool

On the Shroud of the Avatar forums this morning, Portalarium developer Justin Gilbert (who goes by the handle oneandonly) released a Unity Multi-Shader for anyone who is working on assets to submit for the...

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Build BlackBerry Games in Unity For Free

Unity Technologies and BlackBerry announced today that the BlackBerry add-on for Unity Pro is free! This allows any developer to early target BlackBerry 10 devices. Mobile developers can easily convert Unity-developed iOS® and Android...

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Unity 5 Announced at GDC

News out of the 2014 Games Development Conference (GDC) today, as Unity Technology has announced Unity 5, the next generation of their multi-platform game development framework. The release date for Unity 5 has not...

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Unity Integrates Everyplay and GameAds

Unity Technologies announced today that they have acquired Applifier, and will now integrate its Everyplay and GameAds services into their premier Unity game development platform. These services will be fully integrated in the near...