Monthly Archive: April 2013
On March 26, 2013, Unity and Facebook announced a collaboration to release Unity 4.1.2, which includes improvements to the social platform with the Unity Web Player. Unity has built a new social network API...
Portalarium has released a kit, containing various pieces of concept art and other assets that you can use to create your own Shroud of the Avatar fansite, or to spruce up an extant one....
As noted in the last Random Wednesdays, Kevin Fishburne has begun releasing fauna sound effects. Here’s some sound effects in case you missed my tweet and are developing a game requiring these in particular:...
Likely due to storms in the area, Kevin Fishburne took a break in his work on the in-game map for Sanctimonia and his Footstep series of sound effects to create something new. As he...
Ultima I Like the other Age of Darkness trilogy titles, Ultima I: The First Age of Darkness (or, as it was released, just Ultima) is in its simplest form a simple quest to beat...
Contrast and Outlast Shoshana Kessock posted a blog this morning at Tor.com that should be of interest to potential developers. At the PAX East expo, two indie games built on the Unreal Engine stood...
To accompany his footstep on bedrock, Kevin Fishburne has released a set of sounds for stones skittering underfoot. This is best mixed in with the bedrock effect to produce realistic footsteps on a loose...
A new set of footsteps audio has been released by Kevin Fishburne is his public domain sound effects series. This time, we have footsteps on bedrock. [wpdm_file id=403] As he noted on the previous...
To accompany his footstep in sand sets (wet, dry, and dunes), Kevin Fishburne has released a set of sounds for shells crunching underfoot. Again, this is a public domain sound effect set. [wpdm_file id=401]...
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