Monthly Archive: November 2013
Unity 4.3.1 Released On Thanksgiving, Unity Technologies released Unity 4.3.1, which addresses a number of bugfixes to the recent major release. Update to Unity 4.3.1 now and get your fix of fixes! http://t.co/ymx32v1xj4 #unitytech...
Shroud of the Avatar backer Joviex provided this C# Unity script, which is in turn based on Portalarium’s Game Object Replace Tool. In addition to its original features, he has added a few additional...
This morning, I caught a retweet from Jason Scott (@textfiles) regarding an amazing opportunity for developers. Tiny Speck, Inc. has relinquished it’s copyright of over 10,000+ assets, including art and code, for Glitch. You...
Portalarium’s “Dungeon Master” Bill Kirkman provided this C# Unity script on the Developer+ forums for Shroud of the Avatar, and has given permission for it to be freely distributed. It allows users to select...
This C# Unity script was provided by Portalarium as an alternative to the one included with the Unity Dungeon Pack assets for Shroud of the Avatar. It allows meshes to be snapped to specific...
Unity Technologies Releases Unity 4.3 Unity 4.3 is now available! This new version of Unity includes a full 2D engine and streamlined workflow for creating 2D games. Unity is not only the choice for...
Today’s Pen of the Avatar reminded me that I had obtained a copy of Stephen’s brushes for Photoshop, and forgot to make them available to the community. Sorry its taken so long! This package...
Today, Unity and Microsoft announced that the Xbox One deployment add-on for Unity will be available FOR FREE to all developers registered with the ID@Xbox program. This means that all Xbox One developers, not...
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