Category: Tutorials

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Pen of the Avatar Normal Mapping

On yesterday’s Pen of the Avatar Geoff Mellon, lead character creation artist at Portalarium, gave us a overview of how to easily create normal maps using a relatively inexpensive add-on program for Photoshop. Despite...

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Pen of the Avatar 3DS Max Modeling

On today’s Pen of the Avatar Geoff Mellon, one of the primary character creation artists at Portalarium, give us a overview of how to do modelling in 3D Studio Max while taking questions from...

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Shroud of the Avatar Unity Tutorial 3

Last Friday’s Unity Tutorial, the third in the series from Shroud of the Avatar Technical Director Chris Spears, gave us the glimpse at some crowdsourced scenes and some tips for creating and optimizing scenes...

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Starting a Fan Project with UDK

The lauded Unreal engine has long been used to create high-end, visually spectacular games in a variety of genres. It has powered a long list of Games of the Year, including Epic’s own Unreal...

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Pen of the Avatar 3D Texturing

In todays Pen of the Avatar, Portalarium’s 3D Guru Isaac Oster gives us a brief overview of how to do texturing for 3D models in Photoshop, as well as some additional modeling in Zbrush....

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Pen of the Avatar 3D Modeling

On the last Pen of the Avatar Stephen Daniele, the Concept Art lead for shroud of the Avatar, and Isaac Oster, one of the digital artists at Portalarium, give us a brief overview of...