Continuing the news for engine releases, Crytek released the latest version of the CryENGINE in April, with the latest build posted in July.
DirectX 11 Now Available
CryENGINE now allows developers to take advantage of the latest DirectX, with new tools for working with tessellation, navigation meshes, rendering, and shading. The results look stunning!
On top of DX11 support, Crytek fixed a number of bugs in the CryENGINE. Like most of their updates, the changelog for this update is quite lengthy, so check it out on the CryDev forums.
Go get it!
CryENGINE 3.4.0 at www.crydev.net.
I’m not a CryENGINE developer, so I can’t tell you exactly what has changed, but the examples of projects using DX11 look amazing.