Unity 4.2.1 Update
Hot off the heels of the Unite Conference, Unity Technologies has released Unity 4.2.1. This update includes several crashing and memory fixes for the recent Unity 4.2 release. There are a large number of...
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Hot off the heels of the Unite Conference, Unity Technologies has released Unity 4.2.1. This update includes several crashing and memory fixes for the recent Unity 4.2 release. There are a large number of...
On Friday’s Hangout of the Avatar, Chris Spears (Technical Director on Shroud of the Avatar) gave us the second of a series of tutorials on using Unity, this time featuring terrain generation. While he...
The third asset pack for Developer-tier or higher backers of Shroud of the Avatar is now available. This package contains Cave and Cavern pre-made dungeon rooms and objects, some of which can connect with...
Unity Technologies, in addition to offering two full licenses of Unity Pro (one including an addon!) as a prize for the Telethon of the Avatar, are also offering to provide an extended trial to...
This C# Unity script was provided by Portalarium as part of the Unity Dungeon Pack assets for Shroud of the Avatar. It allows meshes to be snapped to specific points for alignment and tiling....
The second asset pack for Developer-tier or higher backers of Shroud of the Avatar is now available. This package contains Dungeon Props, which complements the previous Dungeon Kit 01, and will surely enhance future...
In the latest Kickstarter Update, Portalarium announced a Unity challenge that can net fan developers some excellent prizes! This was first hinted at in Chris Spear’s first Unity Tutorial video, and appears to have...
If you are a Developer-level backer of Shroud of the Avatar, you now have access to to a unique opportunity! For the first time, a developer is crowdsharing its resources with its community. This...
With upcoming projects like Shroud of the Avatar, Torment: Tides of Numenera, and Hero-U: Rogue to Redemption being developed using the full Unity platform, I thought this was a good opportunity to talk about...
SIGGRAPH 2013 was held July 21-25, 2013. At this 40th International Conference and Exhibition on Computer Graphics and interactive Techniques, nVidia unveiled the GPU powering Project Logan, their next-gen CUDA-capable mobile processor. Project Logan...
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