Unreal Engine 4.4 Updates

Unreal Engine 4

Unreal Engine 4

Since the release of version 4.4 of the Unreal Engine, Epic has posted several hotfixes for the release.

Unreal Engine 4.4.1


  • Unreal Front End: Fixed a crash that occurred when using cooking-on-the-fly with MacNoEditor
  • Oculus Rift support has been updated to use the Oculus 0.4.1 Beta SDK
  • Fixed a crash when opening animations from the Military Weapons Asset Content Pack on the Marketplace
  • Fixed a bug where mouse handling was broken on Mac
  • Blueprints: Added a redirect to the base engine ini which allows existing content to point to the correct location for an enum, fixing a compatibility break
  • Fixed info.plist search order in UAT
  • Fixed a bug with audio in Couch Knights

The 4.4.1 update notes are available on the Epic Forum.

Unreal Engine 4.4.2


  • Fixed an error that could occur with Notify tracks in animation Montages.
  • Fixed an error that could cause the Mac Editor to become unresponsive when Slate Text Views were used
  • Fixed game plugin source being compiled with optimizations when Debug or DebugGame configuration is set.
  • Updated Vehicle Template with Oculus Rift support!

The 4.4.2 update notes are available on the Epic Forum.

Unreal Engine 4.4.3

– Fixed a crash after loading a Blueprint with particular linked nodes set as a dependency of another Blueprint.
– Fixed a .NET Framework SDK test dependency added in 4.4.1.
– Added Xcode 6 support; please review the known issues.
– Improved Oculus compatibility with the Vehicle template – fixed the camera setup and replaced the vehicle mesh.

Known Xcode 6 issues

  • – Unreal Engine 4.4 only supports Xcode 5 for non-GitHub users. We recommend not upgrading and not auto-updating to Xcode 6 because things will break. If you do update to Xcode 6 you’ll be able to download Xcode 5 from the iOS Dev Center.
    • Go here (login required).
    • Select and download Xcode 5.1.1.
    • Completely replace Xcode 6 with Xcode 5.1.1 (in the Applications directory).

    – Content-only projects are not affected.
    – GitHub projects may fail to compile for iOS the first time. Recompiling should resolve the issue.
    – These issues will be resolved in 4.5

The 4.4.3 update notes are available on the Epic Forum.

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