Unity 4.3.1 and Black Friday Sale
Unity 4.3.1 Released
On Thanksgiving, Unity Technologies released Unity 4.3.1, which addresses a number of bugfixes to the recent major release.
Update to Unity 4.3.1 now and get your fix of fixes! http://t.co/ymx32v1xj4 #unitytech #unity3d
— Unity for Games (@unitygames) November 28, 2013
In addition to several fixes to outstanding bugs, it also introduces some new enhancements to Windows Store projects for debugging and .NET compatibility.
The full list of changes can be found in the Release Notes.
As always, the latest version of Unity can be downloaded for free.
Black Friday on the Asset Store
Slightly more interesting, at least for indie developers, is the Black Friday Sale that Unity has going on in the Asset Store.
It's Black Friday & you can't beat this price: we made the Shanty Town asset set & others published by #unity3d free! http://t.co/NZvHjQd6tk
— Unity for Games (@unitygames) November 29, 2013
Unity has released all of their assets, including many professionally done meshes and other objects, for free! If you havn’t gotten them yet, you can find all of Unity’s own assets on their Asset Store page.
The asset release is pretty damned awesome. I couldn’t find a license for these assets, and the word “free” is a bit overused these days. Any idea how they’re licensed specifically?
When you select to download, most of them display a Creative Commons with attribution license. The asset store should be able to tell what the ones without a license are
Awesome, thanks. I’m not familiar with the Unity Store, though perhaps I should be. Maybe I could contribute some stuff now that I’m flailing around with Blender. I used to rock out with 3dsmax but my skills have deteriorated during my 15-year modeling hiatus.
I found a good post in their forums that talks about their licensing, with links to the relevant documents.
http://forum.unity3d.com/threads/130406-Asset-store-license